Red Digital Cinema just announced the Hydrogen One: a $1,600 Holographic Android Phone. We've heard plenty from both fanboys and skeptics, while bloggers ruminate on the technical specs. Katie & Pliny have both been outspoken on RED's influence on the industry, so they decided to put their combined nickel into the discussion.
Category: Immersive media: VR/AR and beyond
Why I am wrong and Pliny is right: We’re all asleep over here in the film world.
VR will not be disruptive because it will not replace the current methods of media consumption, and will not bring forth the breakthrough that proves narratives can be told in a non-linear fashion. That’s because the gaming world has already proven that, years ago. It’s been a known truth for gamers and game writers for decades.
The Evolution of Immersive Media
Immersive media is not new. Emerging technologies, such as VR and AR as we currently know them, are simply part of an evolutionary path making media more immersive. Many commentators and industry professionals became cynical after the short life-cycle of Stereoscopic 3D, and are hesitant to embrace VR, calling it "another fad". I see it differently, these technologies are simply steps within a much wider ecosystem, leading us towards what immersive media is to become.